QuestionCreate two lights and place them at different angles relative to… Create two lights and place them at different angles relative to your completed pyramid. Give the key light an intensity of 100% and the fill light an intensity of 10%. Then, apply a greenish color to the key lightImage transcription textKey Light Fill Light… Show moreCreate code to address the required functionality. The work you complete in OpenGL must meet the required functionality and visual representation that are outlined for this particular topic. Achieving this result may require multiple attempts or the application of programming strategies, but that is okay! Working in iterations is an important part of any coding project. You may also wish to refer back to relevant sections of this week’s tutorial for further guidance or review.void main(){float ambientStrength = 0.1;vec3 ambient = ambientStrength * lightColor;vec3 result = ambient * objectColor;FragColor = vec4(result, 1.0);} lightingShader.setVec3(“lightPos”, lightPos); I try adding it to previous code to fix the issue still getting error messageEngineering & TechnologyComputer ScienceCS -330
solved : QuestionCreate two lights and place them at different angles
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